Public Member Functions | Private Attributes | List of all members
osl::effect_action::AlwaysMove< Action > Class Template Reference

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#include <effect_action.h>

Public Member Functions

 AlwaysMove (const NumEffectState &s, Action &a)
 
template<Player P, Ptype Type>
void doActionPtype (Piece p1, Square to)
 Ptypeをtemplate引数にできる場合 More...
 
template<Player P>
void doAction (Piece p1, Square to)
 Ptypeをtemplate引数にできない場合 More...
 
bool done () const
 

Private Attributes

const NumEffectStatestate
 
Action & ac
 

Detailed Description

template<class Action>
class osl::effect_action::AlwaysMove< Action >

全ての指手を生成

Definition at line 13 of file effect_action.h.

Constructor & Destructor Documentation

§ AlwaysMove()

template<class Action >
osl::effect_action::AlwaysMove< Action >::AlwaysMove ( const NumEffectState s,
Action &  a 
)
inline

Definition at line 19 of file effect_action.h.

Member Function Documentation

§ doAction()

template<class Action >
template<Player P>
void osl::effect_action::AlwaysMove< Action >::doAction ( Piece  p1,
Square  to 
)
inline

§ doActionPtype()

template<class Action >
template<Player P, Ptype Type>
void osl::effect_action::AlwaysMove< Action >::doActionPtype ( Piece  p1,
Square  to 
)
inline

§ done()

template<class Action >
bool osl::effect_action::AlwaysMove< Action >::done ( ) const
inline

Definition at line 71 of file effect_action.h.

Member Data Documentation

§ ac

template<class Action >
Action& osl::effect_action::AlwaysMove< Action >::ac
private

Definition at line 17 of file effect_action.h.

§ state

template<class Action >
const NumEffectState& osl::effect_action::AlwaysMove< Action >::state
private

Definition at line 16 of file effect_action.h.


The documentation for this class was generated from the following file: