#include "osl/move_generator/drop.h"
#include "osl/move_generator/addEffectTable.h"
#include "osl/move_action/store.h"
#include "osl/container/moveVector.h"
#include <boost/static_assert.hpp>
Go to the source code of this file.
Classes | |
struct | osl::move_generator::AddEffectShort< P, T, isAttackToKing > |
AddEffect の部品 足の短い駒のケース. More... | |
struct | osl::move_generator::AddEffectLong< P, T, isAttackToKing > |
AddEffect の部品 足の長い駒のケース. More... | |
class | osl::move_generator::AddEffect< P, isAttackToKing > |
利きがないstateで使えるAddEffect. More... | |
struct | osl::move_generator::GenerateAddEffect< isAttackToKing > |
Namespaces | |
osl | |
attackDefense.h | |
osl::move_generator | |
低レベルの指手生成 | |
Constant Groups | |
osl | |
attackDefense.h | |
osl::move_generator | |
低レベルの指手生成 | |