Go to the documentation of this file.
4 #ifndef EVAL_ML_PIECEEVAL_H
5 #define EVAL_ML_PIECEEVAL_H
20 static CArray<int, PTYPEO_SIZE>
table;
23 static int eval(
const NumEffectState &state);
26 Move moved,
int last_value)
29 int value = last_value;
50 #endif // EVAL_ML_PIECEEVAL_H