3 #ifndef _MOVE_TO_AROUND_KING8_FILTER_H
4 #define _MOVE_TO_AROUND_KING8_FILTER_H
22 template<Player P,
class OrigAction>
33 state(s), action(action),
53 action.simpleMove(from,to,ptype,isPromote,P,m);
59 action.unknownMove(from,to,p1,ptype,isPromote,P,m);
67 action.dropMove(to,ptype,P,m);
80 Move(from,to,ptype,captured.
ptype(),isPromote,p));