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osl::eval::ml::PawnAdvanceAll Struct Reference

#include <minorPiece.h>

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Public Member Functions

template<osl::Player P>
void adjust (int index, MultiInt &values)
 
template<osl::Player P>
void evalWithUpdateBang (const osl::state::NumEffectState &state, osl::Move moved, MultiInt &values)
 

Static Public Member Functions

template<osl::Player P>
static void adjust (int index, MultiInt &values)
 
template<Player P>
static void evalWithUpdateBang (const NumEffectState &state, Move moved, MultiInt &last_value)
 
- Static Public Member Functions inherited from osl::eval::ml::PawnAdvanceUtil
static int index (Player P, Square pos)
 
static bool cantAdvance (const NumEffectState &state, const Piece pawn)
 
static bool cantAdvance (const NumEffectState &state, const PtypeO ptypeO, const Square position)
 

Detailed Description

Definition at line 521 of file minorPiece.h.

Member Function Documentation

template<osl::Player P>
void osl::eval::ml::PawnAdvanceAll::adjust ( int  index,
MultiInt values 
)
inline

Definition at line 243 of file minorPiece.cc.

References osl::BLACK, and osl::eval::ml::PawnAdvance::table.

template<osl::Player P>
static void osl::eval::ml::PawnAdvanceAll::adjust ( int  index,
MultiInt values 
)
static
template<osl::Player P>
void osl::eval::ml::PawnAdvanceAll::evalWithUpdateBang ( const osl::state::NumEffectState state,
osl::Move  moved,
MultiInt values 
)
template<Player P>
template void osl::eval::ml::PawnAdvanceAll::evalWithUpdateBang< WHITE > ( const NumEffectState &  state,
Move  moved,
MultiInt last_value 
)
static

The documentation for this struct was generated from the following files: