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osl::game_playing::GameManager Member List

This is the complete list of members for osl::game_playing::GameManager, including all inherited members.

byoyomiosl::game_playing::GameManagerprivate
computeMove(int &consumed)osl::game_playing::GameManager
computersosl::game_playing::GameManagerprotected
eval(Player turn, Move m)osl::game_playing::GameManager
GameManager(ComputerPlayer *black, ComputerPlayer *white, CsaLogger *logger)osl::game_playing::GameManager
isComputer(Player turn) const osl::game_playing::GameManagerinline
load(const char *csa_filename, bool verbose=false)osl::game_playing::GameManager
loggerosl::game_playing::GameManagerprotected
player(Player turn) const osl::game_playing::GameManagerinlineprivate
playersosl::game_playing::GameManagerprotected
popMove()osl::game_playing::GameManagerprotected
pushMove(const search::MoveWithComment &, int seconds)osl::game_playing::GameManagerprotected
resetLogger(CsaLogger *l)osl::game_playing::GameManager
setByoyomi(int seconds)osl::game_playing::GameManagerinline
setComputerPlayer(Player turn, bool is_computer)osl::game_playing::GameManager
setTimeLeft(int black_time, int white_time)osl::game_playing::GameManager
stateosl::game_playing::GameManagerprotected
time_keeperosl::game_playing::GameManagerprotected
~GameManager()osl::game_playing::GameManagervirtual