18 enum {
INF = 999999 };
32 int see = this->
see(state, move, env);
43 return ShadowEffect::count2(state, move.
to(), move.
player()) == 1;
53 return ShadowEffect::count2(state, move.
to(), move.
player()) == 2;
77 && env.
history.hasLastMove(2) && env.
history.lastMove(2).isNormal()